![]() Like Spintires before it, Spintires: MudRunner puts players in the driver seat and dares them to take charge of incredible all-terrain vehicles, venturing across extreme Siberian landscapes with only a map and compass as guides!Ī huge upgrade over its predecessor, this edition comes complete with a brand new Sandbox Map joining the original game’s 5 environments, a total graphical overhaul, a new Challenge mode with 9 new dedicated maps, 13 new vehicles and other comprehensive improvements. Spintires: MudRunner is the ultimate version of the million-seller indie hit Spintires. If i can solve this issue with my keys (prod.keys have 120 of them, extracted twice with Hekate and Lockpick to make sure) maybe i can progress on my experimenting./!\ Spintires owners get a 50% off loyalty discount on top of the preorder offer /!\ My bet right now is on extracting the NSP, modifying it, rebuild and install again. Also, the Switch version Media.zip have less files and Config.xml/common.cfg are totally different. It seems that the Switch version uses pre-rendered shaders - compare the extra files included in the Switch version: FxShaders, prebuild and textures_db_nx.bin (inside Switch's Media.zip) aren't available on PC. Properly extract the whole NSP, modify the Media.zip, rebuild and install it again: failed at extracting, hactool (and its variants) aren't accepting my keys! Using the LayeredFS, like described above. Maybe the v0 i have available is a pre-purchase version? Horizon OS asks for it, but doesn't allow the game to boot anyway. Install the game without the only update available (1.8GB). ![]() ![]() Extracting the default Media.zip into the LayeredFS and then applying the mod into these extracted folders, like how it's done on PC: nope, the game works as nothing had been done. Merging PC and Switch Media.zip: same results, broken graphics Using the Media.zip from the PC version: crashes the game But hey! The modded car is in the game - in a all-white version without sound, but there it is! Names aren't displaying correctly and the textures are broken. ![]()
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